{"id":905,"date":"2013-03-20T02:46:06","date_gmt":"2013-03-20T02:46:06","guid":{"rendered":"http:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/?p=905"},"modified":"2017-03-05T23:25:53","modified_gmt":"2017-03-05T23:25:53","slug":"gervais-macleod-13-separability-work-and-play","status":"publish","type":"post","link":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/?p=905","title":{"rendered":"Gervais \/ MacLeod 13: Separability, work and play"},"content":{"rendered":"<p><em>We are close.<\/em> Close, that is, to having done sufficient exploration into the role and operations of economic organizations (such as the corporations or nation-states we love and hate) to start solving some of these organizational problems\u2013 to attempt to invent the future.<\/p>\n<p>My role now, in analyzing the organization, is to watch for The Shark. Creative divergence is fun, but at some point, convergence becomes necessary. One needs to make a coherent whole\u2013 to solve the problems one has set forth. This can be brutally difficult to do. It\u2019s why the sixth and seventh books of the <em>Harry Potter<\/em> series are so long and complex, and why some doubt that any person (even a clearly strong storyteller like George R. R. Martin) can handle the monstrous convergence task existing after the first 5 books of\u00a0<em>A Song of Ice and Fire<\/em>. To his credit, I think Martin has the right idea\u2013 to put the continuing world exploration into a companion book, and finish the damn story in the next two books. Divergence is the fun, playful, erotic part: branching. Convergence is the difficult, thanatoptic pruning task. Writers refer to it as \u201ckilling your darlings\u201d. Steve Jobs said it succinctly, for consumer technology: <em>real artists ship<\/em>. If you diverge for too long without tying everything back into a coherent whole, you Jump The Shark. That\u2019s not something that happens when people are \u201cout of ideas\u201d, as if there were a finite pool of them. When a narrative reaches The Shark, changing writers and hiring an untapped, relief writer won\u2019t help. Shark-jumping occurs when further new stuff (e.g. new characters, motifs, and ideas) can be added, but there\u2019s no good place to put them without loss of clarity. After the shark is jumped, more neat stuff can be added, but the whole (degrading in quality) no longer provides its own reason to\u00a0<em>care<\/em> about that stuff.<\/p>\n<p>This isn\u2019t just \u201cmeta\u201d wankery. I wouldn\u2019t pollute this series (already tens of thousands of words) with my own problems as a writer. Creative divergence and convergence are at the core of the topics I intend to discuss today. This is the\u00a0<em>fun<\/em> topic. It\u2019s why work can, if conditions are right, not suck. I discussed, in Part 9, the role of the organization of a computation problem for an optimization problem, while the \u201cfitness landscape\u201d grows increasingly complicated. In Part 12, I tackled chaos and risk. Financial risk has been commoditized and can generally be measured, sold and bought. Performance risks, at concave labor, tend to be normalized by the <a href=\"http:\/\/en.wikipedia.org\/wiki\/Central_limit_theorem\">Central Limit Theorem<\/a>\u00a0when there is a large team of people. Companies <em>want<\/em>\u00a0to be able to do this with all kinds of risk, but creative and chaotic risks are harder to manage. The concept involved is\u00a0<em>separability<\/em>.<\/p>\n<p>If I had an asset (a security) that, in one hour, would either be worth $10 million or zero based on a coin flip, I\u2019d be inclined to sell it for a middling value. As I alluded in Part 12, this is identical to having $5 million (expected value, my financial wealth) and a zero-mean random variable: 50% chance of +5 million, 50% chance of -5 million. I\u2019d do best to keep the former but have the latter risk off my books.<\/p>\n<p>I might find a wealthy, risk-neutral person and sell him the security. Since it\u2019s not worth it for him to buy it at its expected value, I\u2019d probably sell around $4.99 million, the other $10,000 being a <em>risk premium\u00a0<\/em>I pay to him to have that coin-flip out of my portfolio. That\u2019s a case of\u00a0<em>separable<\/em>\u00a0risk. In that scenario, I have financial wealth of $5 million and pay $10,000 to cancel out a risk source threatening a sudden (and possibly catastrophic) swing in income. Here, my making the trade has no effect on the outcome of the coin flip. Risks can be moved around (and, from a cynical perspective, hidden) when they are separable.<\/p>\n<p>Let\u2019s change the game. I\u2019m building a company, or writing a novel, or engaging in some creative effort that involves a lot of work. Let\u2019s keep the same payoff structure, 50\/50 chance, $10 million but include individual performance. If I\u2019m diligent, it might be higher than 50%. If I\u2019m lackadaisical, it will be less. If I\u2019m noncompliant (don\u2019t do it at all) then it\u2019s zero. It would no longer be wise for someone to buy at the \u201cexpected value\u201d of $5 million. \u00a0If I get all the risk off my books, I have no incentive to perform. I might be able to sell that \u201cchance at $10 million\u201d for $100,000 if I\u2019m lucky, in which case, I\u2019m an employee.<\/p>\n<p>There\u2019s a partial solution, which would be to sell <em>some<\/em> of my risk. I might reach an agreement with a counterparty where I take a $2 million advance and offer him 50% of my upside. He loses $2 million (paid to me, either way) if I fail, and nets $3 million if I succeed. From my perspective, I\u2019m paying a risk premium of $500,000\u2013 hefty, but the fact that I\u2019m <em>selling my own performance risk<\/em>\u00a0(read: hedging against myself) doesn\u2019t entitle me to the best terms. From his perspective, he\u2019s making a winning deal so long as he believes that, even with my reduced incentive, there\u2019s better than a 40% chance that I succeed. This seems like a win-win.<\/p>\n<p>Here\u2019s the problem: let\u2019s say I make two deals of that sort, getting $4 million with no risk, then I don\u2019t perform. That\u2019s fraudulent and undesirable. I could potentially go further and make <em>twenty<\/em> such deals. I collect $40 million but am negatively exposed to my own performance (with $10 million coming in, and $100 million owed to counterparties). Not only would that leave me without incentive to perform, but I\u2019d be unable to afford success. So I don\u2019t perform and rob my counterparties blind (and, one hopes, end up in jail). Sold in these large, incentive-affecting blocks, my performance risk isn\u2019t commoditizable.<\/p>\n<p>Clearly, financial markets have regulations in place to prevent those types of abuses: for an obvious starter, executives can\u2019t short-sell their own companies. With commoditized risk, the corrupt cases are few enough that laws can be written to preclude abuses. \u201cInsider trading\u201d can be defined and banned because the set of people who have privileged information is sparse and that set of people isn\u2019t hard to define. Creative and chaotic risks don\u2019t work that way; information asymmetries and incentive effects are much more brutal and fairness is impossible to define. A sane, just regime of risk commoditization is hard to put in place for chaotic risk. It\u2019s an unsolved problem.<\/p>\n<p>Why is risk commoditization so important? It keeps society and the economy fresh. Left to their own devices, economies will converge to a \u201cpower law\u201d arrangement where a few have the bulk of the wealth and most have none. It\u2019s not about talent, nor is it about intentional malice or greed. It\u2019s just the result of a mixture of random drift and the feedback cycle of wealth that exists when its many forms (social status, financial capital, access to jobs) are transferrable. It becomes pathological because elites tend toward entrenchment. Then, the executive nerve center (of an organization, or a society) is characterized by complacent mediocrity. Talent desires to break through, but is increasingly far from the resources (capital) needed to put it to use. Risk commoditization is the only mechanism that will connect talent and resources, which are often far away from each other due to the tendency of both to have lopsided (non-democratic) distributions. With commoditized risk, talent (traits that confer favorable odds regarding chaotic and performance risks) and capital (put at risk for mutual benefit) can find each other.<\/p>\n<p>This has always been a hard thing to get right. How is good-faith business failure separated from negligence, incompetence, or outright fraud? It\u2019s not as easy problem to solve at scale. Additionally, talent often has no collateral. Bank loans require personal liability and some capital investment, as such deals probably require, but that limits access in a major way. One needs money to play, and can\u2019t go into high-risk sectors. Venture capital doesn\u2019t require personal financial liability, but views its (otherwise benighted, and somewhat illegal because of the collusion) small-town reputation economy as the machinery that keeps entrepreneurs honest. All of these mechanisms have scaling limitations. They\u2019re only available to a small set of talented people who are in access to <em>some<\/em> resources; the financial transfer just gets them <em>more<\/em>. They can connect resources with talent but in a limited, much-to-few, way. A small number gold-stamped \u201cworthy individuals\u201d get the credibility and right to some risk. The rest of the talent is seen as unneeded and, therefore, not developed. Such people are consigned to implement the ideas of others with more social access and credibility. This could be tolerated in a time when most of the work that society needed to be done, and done by humans because there was no alternative, was rote, mechanical, and uninspiring. That was the case for thousands of years, and isn\u2019t anymore. Let\u2019s focus on the history of work\u2013 and, later, its purported opposite, play.<\/p>\n<p>Some people fetishize the hunter-gatherer existence, whether they\u2019re talking about prehistoric humans, nomads who coexisted with (or parasitized) agrarian societies, or even contemporary cultures of that kind. One good thing about such lifestyles is that the toxic separation of <em>work<\/em> and <em>play<\/em> doesn\u2019t seem exist. People <em>do<\/em>, and the things they do to subsist don\u2019t seem painful. They enjoy hunting, gathering fruit, teaching others how to do these things, and learning about the natural world.\u00a0People in such societies seem to spend about 50 hours per week on productive or resource-gathering activity, but without the clock-punching, mind-numbing monoculture of activity, or the required unhealthy arrangements (10-hour block, ass-in-chair, constant visibility). I don\u2019t mean to imply that the more primal lifestyle is superior. It ended for many reasons. It terms of the ability to support a large population, it\u2019s not nearly as <em>fit<\/em> as agriculture. There\u2019s no way the Earth could support even a tenth of its current population as hunter-gatherers. A stable hunter-gatherer world would entail control of population growth, which requires the dominance of some humans over others. Since it\u2019s mostly <em>subordination<\/em> (and not productive activity, which humans seem to enjoy) that makes Work such a life-ruining, millennia-long, species-wide clusterfuck, I don\u2019t see primality as any solution. The evidence is strong that Work sucks not because agriculture or technology are unnatural, but because of who we are. The dreamed-of primal utopia is quite flimsy against the same greed that ruins work.<\/p>\n<p>If primal humanity can be described in moral terms, it\u2019s <em>sociopathic\u2013<\/em>\u00a0certainly in the MacLeod sense, and often in the truer sense. Lives <em>were<\/em> nasty, brutish, and short. Positional violence among men, in order to increase social status, was common, with a per-year death rate of men in violence being comparable to those experienced by modern gang members, prisoners, and soldiers. Female sexuality was under male control, with the strongest men having exclusive sexual rights to tens of women\u2013 their consent being irrelevant\u2013 and the shut-out men angry and tempted toward positional murder. This was the state of affairs in which psychopathy conferred an individual advantage. Most modern people wouldn\u2019t consider it desirable. Yet, there was a way in which the primal and nomadic people were, for lack of a better phrase,\u00a0<em>more alive<\/em> than the sedentary, often servile, and often less healthy agricultural people. I\u2019m going to crib the some observations from Paul Graham, in \u201c<a href=\"http:\/\/www.paulgraham.com\/boss.html\">You Weren\u2019t Meant To Have a Boss<\/a>\u201c:<\/p>\n<blockquote><p>I was in Africa last year and saw a lot of animals in the wild that I\u2019d only seen in zoos before. It was remarkable how different they seemed. Particularly lions. Lions in the wild seem about ten times more alive. They\u2019re like different animals. I suspect that working for oneself feels better to humans in much the same way that living in the wild must feel better to a wide-ranging predator like a lion. Life in a zoo is easier, but it isn\u2019t the life they were designed for.<\/p>\n<p>[&#8230;]<\/p>\n<p>Having seen that happen so many times is one of the things that convinces me that working for oneself, or at least for a small group, is the natural way for programmers to live. Founders arriving at Y Combinator often have the downtrodden air of refugees. Three months later they\u2019re transformed: they have so much more\u00a0confidence that they seem as if they\u2019ve grown several inches taller.\u00a0Strange as this sounds, they seem both more worried and happier at the same time. Which is exactly how I\u2019d describe the way lions seem in the wild.<\/p><\/blockquote>\n<p>\u201cMore worried and happier\u201d is a great observation. The YC founders left their corporate factory farms for the MacLeod-Sociopathic world of business formation, and found that it\u2019s more fun out there. It\u2019s also much harder, much higher in risk, and much more <em>chaotic<\/em> than the monoculture of bare-minimum subordinate busywork. Is it <em>better<\/em> than corporate junk work? That depends.<\/p>\n<p>First, longevity is a problem. Almost no one can commit a 480-month block of time (with no departure longer than 2-3 weeks) to that kind of intense work, or even one-fifth of that amount without a break. Second, it would be unwise for most of us 99-percenter poors to bet our incomes on that kind of work, when we need fairly regular paychecks. Even people who have enough savings to last a few months need to worry about their resumes. Paul Graham\u2019s thesis is that neither of these concerns is in force anymore. With the returns available from technology startups (rapid generators of value) being what they are, longevity isn\u2019t an issue (cash-out, travel the world, come back fresh) and neither is the day-job economically competitive. That\u2019s the theory.<\/p>\n<p>There\u2019s much truth in Paul Graham\u2019s ideological commitment to the technology startup as the organization of the future. The uncertainty pertains to the timeframe and also the logistics\u2013 it would be good for society for the world\u2019s smartest 10 million (or more) people to have implicit autonomy over their own time, but who will pay for that? It will pay for itself over time, but who takes the initial risk? An investment model (with returns enriching the backers) is obviously requisite, but how is that going to be set up at scale? VC-istan takes a much-to-few model: a lot of resources go to a small number of in-crowd-approved, people deemed actually to have the right to be founders. The advantage it gets out of a much-to-few topology is that it generates a reputation economy discouraging defection. Founders are kept in check by the investors\u2019 ability to lock them out of ever again receiving investment (which is also used for extortion).<\/p>\n<p>VC-istan, in 2013, has met congestion, as seen in the sobering market performance of the genuine concerns (e.g. Facebook) and the proliferation of batty, nonsensical operations (e.g. \u201cGroupon for pets\u201d). VC-istan is now a big company, bereft of real vision, as high-profile investors have congealed into one executive suite. It will be obsoleted by a fleet of smaller, long-term-oriented lifestyle businesses not focused on get-huge-or-die gambits in deep-red oceans. How this will be funded\u2013 i.e. what process will discover and enable the relevant talent, and connect it with appropriate risk and capital allocations\u2013 is a completely open question. Perhaps that\u00a0<em>is<\/em> the problem of the early 21st century. It\u2019s clear that work and money require redefinition, as machines take over the grunt work to which semi-coercive labor was originally directed.<\/p>\n<p>Returning to the primal world in which the evil of\u00a0institutionalized, subordinate Work had not been invented, we see that it was still sociopathic. Positional violence and warfare among men were common, for one thing.\u00a0The primal state had its appeals\u2013 living under the sun, not caring whether it\u2019s a Tuesday or a Saturday\u2013 but people had strong reasons to move away from it as they discovered agriculture (a process that, in truth, occurred gradually over thousands of years) and, later on, writing, law, and the division of labor. There was one inherent problem with this new world. Something horrible became possible: slavery.<\/p>\n<p>When the idea of slavery emerged, it was probably seen as merciful and humane. A fully primal tribe, if victorious in war, would be inclined to kill off the defeated group\u2013 at least the men, and probably the women, who were also quite capable of being deadly\u2013 to avoid retribution. Primal societies couldn\u2019t use captives as slaves, because they engaged in work activities (such as hunting) that were dangerous, as a defector could murder his masters out in the wild. Agricultural societies, however, could delegate work that was undesirable and free of risk to the superior to a class of permanent subordinates. Primal and agricultural societies both began partaking in one of the most profitable, yet morally rancid, businesses ever devised: the capture and sale of humans.<\/p>\n<p>This created a stratification of work. Most slave-owning societies had multiple tiers of slave. Above them were a class of servants given the work that could only be trusted to free people, followed by financially independent yeomen, and finally the slave-owning leisure class. With productive activities being intertwined with social class\u2013 some being desirable, others being dishonorable\u2013 and therefore often divorced from intrinsic motivation, it was necessary to separate <em>work<\/em> from leisure.<\/p>\n<p>As the agricultural era evolved into the industrial one, slavery fell in favor of semi-coercive wage labor. Conditions like morale mattered enough in the industrial context that such economies could not make use of enslaved people. Companies needed to provide financial risk reduction and uniformity in working conditions, setting up the MacLeod Loser trade (facilitated by the Clueless) with people who had a very limited ability to refuse. The industrial era\u2019s sunset will see the semi-coercive model go into obsolescence, pulling society toward fully non-coercive self-executive labor. That, however, is still in the future for most.<\/p>\n<p>Even for high-status people, work became a psychological monoculture (making it unhealthy and, worse yet,\u00a0<em>boring<\/em>) in the agrarian and industrial eras. Slave sellers had to run auctions, keep books, and haggle. Monarchs had to hear petitions and pay attention to castle intrigue. Low-status people were subsumed in painful and rote physical labor, while high-status people found their lives devoured by a 24\/7 job of social maintenance and posturing. At all levels of society, there emerged a common and unifying thought: <em>I kinda hate this shit<\/em>. So what did people do when they got away from it? Something that is often called <em>play<\/em>.<\/p>\n<p>I can\u2019t do justice to <em>play<\/em> in a few thousand words. As a game designer in addition to the other stuff I do, I know better. It\u2019s emergent activity that is not generally oriented toward production, although there are often echoes of productive activity within it. For most of our history, the ultimate form of upper-class play was <em>hunting<\/em>\u2013 work, in a primal context; play, in one where the activity was irrelevant to the lord\u2019s soul-destroying job of maintaining social position. Play is work-like, but helps people escape into something\u00a0<em>real\u00a0<\/em>that provides a genuine sense of accomplishment.<\/p>\n<p>Indeed, for a lot of people, their <em>play<\/em> is more like work\u2013 open-source software, altruistic travel, amateur art\u2013 than the subordinate junk activity that they\u2019re paid to do. Play seems frivolous and indulgent, but it actually leads somewhere. It goes into (as I defined the concept in the last essay) <em>chaos<\/em>. I mentioned in the previous essay that chaos can be viewed as a\u00a0<em>creative<\/em> emptiness. In the vacuum, something new emerges. Play is the chaos that exists when extrinsic direction is removed form activity, often enabling creation that would never occur in a subordinate or mercenary context. Sometimes, that creation is much greater value than anything produced in typical \u201cwork\u201d.<\/p>\n<p>Heading into chaos is not profitable, most of the time, but when something novel and useful is discovered, the rewards are immense because so few people can navigate any specific neighborhood of chaos. In this metaphor of chaos as \u201clike\u201d a physical space, we can get a physical sense of the divergent and convergent aspects of the creative process. Divergent creativity (branching) is heading deep into chaos. The issue is that most paths \u201cinto chaos\u201d don\u2019t lead anywhere. One needs, at some point, to pop back out and explore a new path. Convergent creativity (pruning) is an anchoring process that extends order and refines the understanding of <em>what kinds<\/em> of chaos are potentially desirable. Convergence kills off the explored but useless branches, and it reminds us why \u201cchaos\u201d is viewed as a desolate void by most. With divergence only, one will explore limitlessly without return. But if convergence is over-emphasized, one will not go far enough into chaos to find anything that is of value.<\/p>\n<p>Large organizations eventually get to a point where they view their role as keeping chaos out. Law and order are the business of business. Salaries must be paid, deliverables must be met, and work must be defined to leave as little room for variation as is possible. This might induce a psychological monoculture that is unhealthy, bizarre, and probably causative of early cognitive decline, but that\u2019s what the money\u2019s for. This variance reduction serves these firms well in a concave world. Reining in slackers and incompetents compensates for the management\u2019s (counterproductive) interference with the stars, who might only be 1.25 times more productive than the average. To be competitive and functional, organizations in concave labor must drive out variance as much as they can. That means they push away chaos, and drive out play.<\/p>\n<p>Divergent creativity might be called\u00a0<em>free play<\/em>. That\u2019s <a href=\"http:\/\/en.wikipedia.org\/wiki\/Calvinball#Calvinball\">Calvinball<\/a>. The rules don\u2019t exist yet. Things should be explored. At some point, however, limitless divergence fails to satisfy certain needs. Players want feedback on performance and, often, direction and rules. This necessitates structure that kills off some of the less beneficial or important fruits of chaos. Convergent creativity is\u00a0<em>discipline<\/em>. It directs play and makes it more beneficial and focused. The \u201cdarling killing\u201d convergence of the novelist produces a coherent story instead of an orderless array of ideas, characters, and settings. Convergence is less \u201cfun\u201d than the divergent part of creativity\u2013 it\u2019s demanding and feels more like work\u2013 but it\u2019s equally important.<\/p>\n<p>Organizations typically allocated the iota of divergently creative work that they needed done to the caste of people called executives. A very limited role in the convergence process (related to trimming away pesky human chaos, but involving no real control or creative input) went to managers. Workers got no room for risk, no play, no creative control. That model worked for more than 200 years, and it took something radical (widespread, commoditized, and extremely cheap computing) to kill it.<\/p>\n<p>In the concave world, risks are separable and can be commoditized. The top executives can bicker over who gets how much risk to play with, and manage accordingly. The convex world\u2019s risks are non-separable. Move the rewards to one party, the idea generation to another, implementation to a third, and responsibility to a fourth, and you\u2019ll get deceit and dysfunction. If anything worthwhile is being done, there\u2019s just too much chaotic risk that can\u2019t be moved around. People need the right to risk, and they need to be trusted with their own time, or what they produce will be of so low value as to render the enterprise unable to compete. Convexity mandates that people become more self-executive, and that their companies let them do so. The semi-coercive wage labor of the industrial world is dying out. What\u2019s replacing it is fully non-coercive work: <em>disciplined play<\/em>.<\/p>\n<p>If disciplined play and self-executive, well-treated labor shall carry us forward, then what is the role of the organization? Given how exceedingly difficult it seems to be for a corporate organization to avoid falling into dysfunction, are they desirable in the first place? Why not have some utopian \u201cmarket state\u201d of self-executive free agents, with no need for these stodgy and often corrupt corporate employers? The answer is that it won\u2019t work. So long as people need an income to survive\u2013 and a high one, thanks to corrupt influences on the housing market, a transportation regime that stopped improving in the 1960s, the <a href=\"http:\/\/www.wolframalpha.com\/input\/?i=2996+%2F+45000+*+365\">9\/11 every 24 days<\/a> that we call our healthcare system, and the expensiveness and exclusivity of the educational institutions that can <em>still<\/em> place children decently in this imploded economy\u2013 they live in a tough-culture reality. The 99%, out of panic, make disadvantageous Loser\/Clueless trades that hurt not only them but, in a convex world, society by depriving the world of talent\u2019s proper applications.<\/p>\n<p>The obvious solution to that is a guaranteed basic income. One major advantage of the technological era is that autonomy with one\u2019s own time is often enough \u201ccapital\u201d to build something great, computing costs being minimal. But we\u2019re about as likely to see a basic income in the U.S. as we are to change the weather with complaint. Europe\u2019s recent economic crises also show us that, while such states have desirable features, the bigger problem remains unsolved. Europeans have a far better healthcare system and humane vacation allotments (20 days, generous by U.S. standards, is an EU minimum) but their work life isn\u2019t exactly a self-executive paradise. The ideal of a welfare state, to me, is not that it enables people not to work, but it that liberates them <em>to<\/em> work.<\/p>\n<p>Europe\u2019s systems, with harsher personal bankruptcy laws and more resistance to business formation, haven\u2019t achieved self-executivity much better than we have. With sweeping social reforms (such as basic income) off the table\u2013 not impossible, and certainly not unreasonable ideas, but far out of my power\u2013 we need to focus on what technocratic individuals can actually do. We can harness individual, mostly localistic, energies. We have one source in those who are starting companies and <em>genuinely<\/em> want to build great organizations: companies actually worth caring about. That may be a \u201cselfish\u201d motive, and it\u2019s certainly a pragmatically localistic one, but it\u2019s what will save us: people who (for a mix of selfish and altruistic reasons) want to build excellent businesses.<\/p>\n<p>Most of VC-istan, in my mind, doesn\u2019t qualify. These build-to-flip gambits are mostly marketing experiments designed to exploit existing technological trends. Since most of them aren\u2019t building real technology (which requires investment) and measure their own health by \u201cvirality\u201d, the get-big-or-die mentality is appropriate for them. We can preach the virtues of <a href=\"http:\/\/michaelochurch.wordpress.com\/2012\/09\/03\/tech-companies-open-allocation-is-your-only-real-option\/\">open allocation<\/a>, but cultural health just isn\u2019t important to executives of a company who plan to sell it in 3 years. We need to talk to the people building lifestyle businesses expecting to last 20 years or more. Even if the material ambitions of such firms seem lower\u2013 a steady few million per year, instead of corporate Big Swinging Dickery\u2013 it\u2019s from a fleet of some 50,000 (plus or minus) small technology companies that we\u2019ll probably get the first successful approach to convexity. In technology, there aren\u2019t as many of those. No one is funding lifestyle businesses yet. One of the biggest financial questions of the 21st century is how to get money into that market. Now that securities markets have been shown to be vulnerable to manipulation, with the housing market continually exposed to execrable corruption, is there really a good reason\u00a0<em>not<\/em> to find a way for a much larger pool of capital (not only venture) to connect with talent? While <em>an individual business<\/em> is certainly too risky for less sophisticated, middle-class investors (hence, the regulations pertaining to accredited investors) there <em>should<\/em> be a broad-based, relatively de-risked way for them to put money into independent talent.<\/p>\n<p>Financial risk is, of course, one of the foremost problems with the concept of a \u201cself-executive utopia\u201d. There\u2019s another important issue to address, however. While self-executive\u00a0<em>disciplined play<\/em>\u00a0can handle convexity, where does that discipline come from? When and where do people learn the skills necessary to perform convex work at a level even close to what people will pay for? A fully self-executive world still leaves unanswered the question of\u00a0<em>progress<\/em>. Who pays people to learn how to become great at things?<\/p>\n<p>Concave labor seems dull; convexity seems sexy and exciting. There is, however, one virtue in concavity. It favors equality. If the best people are only 1.5 times as productive as the mediocre, there\u2019s benefit in bringing the laggards up to speed and giving the competent less attention. The contemporary Theory-Z cult of <em>teamism<\/em> makes a lot of sense. Convexity, however, seems to reward doubling down on successes and discarding failures. In the short term, that\u2019s correct. That\u2019s exactly what one should do, if optimizing for immediate payoff. Having the best and oldest people mentor the new and young inflicts an opportunity cost\u2013 a loss. Guild cultures (lawful good) tolerated that, expecting to be repaid in loyalty from developed talent, but self-executive cultures (chaotic good) struggle with it.<\/p>\n<p>Becoming great at something requires a balance of law and chaos. For example, there\u2019s no educational program in existence that can train someone to be at the forefront of technology. It requires a lot of independent learning (self-execution; disciplined play). Such a person needs enough fluency with law (and humility) to stand on the shoulders of giants, but enough chaotic capability to get out there into chaos where no one will tell a person to go.<\/p>\n<p>There are a number of interesting subproblems that come out of this understanding of convexity. How do we get the desired productivity out of disciplined play? How do we get the\u00a0<em>right<\/em> kind of play? Where does the discipline come from? Finally, from a manager\u2019s standpoint, how do we handle convexity\u2019s risks, given the innate non-separability that hasn\u2019t been seen at such scale before? After 13 very long essays, it looks like we finally have the tools to solve some of these problems and, one hopes, the insights necessary to make it possible for business organizations not to suck.<\/p>\n<p><a href=\"http:\/\/feeds.wordpress.com\/1.0\/gocomments\/michaelochurch.wordpress.com\/1485\/\" rel=\"nofollow\"><img decoding=\"async\" src=\"http:\/\/feeds.wordpress.com\/1.0\/comments\/michaelochurch.wordpress.com\/1485\/\" alt=\"\" border=\"0\" \/><\/a> <img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/stats.wordpress.com\/b.gif?host=michaelochurch.wordpress.com&amp;blog=12019234&amp;post=1485&amp;subd=michaelochurch&amp;ref=&amp;feed=1\" alt=\"\" width=\"1\" height=\"1\" border=\"0\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We are close. Close, that is, to having done sufficient exploration into the role and operations of economic organizations (such as the corporations or nation-states we love and hate) to start solving some of these organizational problems\u2013 to attempt to invent the future. My role now, in analyzing the organization, is to watch for The [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26],"tags":[],"class_list":["post-905","post","type-post","status-publish","format-standard","hentry","category-26"],"_links":{"self":[{"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=\/wp\/v2\/posts\/905","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=905"}],"version-history":[{"count":2,"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=\/wp\/v2\/posts\/905\/revisions"}],"predecessor-version":[{"id":933,"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=\/wp\/v2\/posts\/905\/revisions\/933"}],"wp:attachment":[{"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=905"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=905"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sasamat.xen.prgmr.com\/michaelochurch\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=905"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}